v1.1.6 - New weapons type and skills, Guild Town hall, balance gameplay and graphic update
Sword Pixel Online » Devlog
FEATURE
- Increase max level skill Vitality Vortex to 2
- Implement different weapons (Axe, Magic Staff, Rapier and Sword) that consumes different Stamina
- Add new craft and buyable weapons
- Implement different skills determinated by the equipped weapon
- Guild: upgrade camp function and extend max members from 10 to 20
- Guild: implement Cols donation feature in storage
- Guild: create War Room modal in Town Hall
- Guild Wars: create instance and base algoritm
- Add new skill: party healing (usable with magic staff)
- Quaddy: create hall of fame
- Quaddy: ranking system
- Graphic improvements (many)
- Friendlist add players position
- FX effects: animations parry, damage, mob hit
- Add username party players in battle
- Update skills menu with new weapons category
- Balance exp gathered from contracts (increase exp reward of all contracts)
- Balance armors costs of Eric Shop
- Balance dropped exp mob floor 3 and 4
- Reduce CP for level up from 1000 to 500
- Duel: spectators function
- Removed disclaimer
- Floor 07: mob 1
- Floor 07: 2nd scene
- Admin console: add mob instances currently active, add quaddy instances currently active and duels
- Add C contracts
FIX AND REFACTORING
- Quaddy: fix host server after the 1st player select cards
- Quaddy bug, player can't see last move
- Quaddy: if a player join lock the room to other players
- Fix graphic healthbar in normal scene
- Skills equipped it doesn't save currectly: add the not equipped skills in the view (0 button)
- Fix damage taken while loading (add a time of 7 seconds before battle begins)
- Graphic bug over teleport modal
- Bug overlap button dungeon floor 6
- Bug hp recover skill increase HP over the max hp limit
- Player killer graphic floor 1 dungeon
- Bug play audio in normal scene
- Duel: fix stamina consuming based on weapon and skill Slash
- Duel spectator after spectate can't partecipate to any duel if not re-login
- Fix skill recover party mage when solo
- Sys error in dungeon in party
- Optimize server connection: handle server update every X milliseconds
- Reduce FE timer parry of 0.1ms (if BE is 0.9 Attack left, show 0.8 Attack left in FE)
- Frontend Code Refactoring
Sword Pixel Online
Sword Pixel Online is a MMORPG. Enter the game and go on an adventure with your friends.
Status | In development |
Author | Alessandro Le Mura |
Genre | Role Playing |
Tags | Anime, Crafting, dungeon, MMORPG, Pixel Art, Team-Based, Turn-Based Combat |
Languages | English |
Accessibility | One button |
More posts
- v1.2.1 - New Skill management System! New Outfit System!26 days ago
- v1.2.0 - Floor 7 Boss! New crafts! New skills!45 days ago
- v1.1.9 - New Dungeon navigation system, Skills, and Mobs60 days ago
- Floors in Progress: The Journey Continues!71 days ago
- Game Development UpdateJun 23, 2024
- v1.1.8 - Created Job System and craftable accessories!Apr 21, 2024
- v1.1.7 - Equippable items, Cut minigame, Dig minigame, new Skills, and PayPalMar 03, 2024
- Community links and Player-Requested Priorities for next release (3 March)Feb 08, 2024
- v1.1.5 - Implement Floor 06, Quaddy multiplayer, Fishing game, Guild system upda...Jan 06, 2024
Comments
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Vitality Vortex being risen to lvl 2 was such a W. That skills is really nice to use.
lol I hope it. I am currently trying to create Patreon and Reddit as community suggestions