v1.1.9 - New Dungeon navigation system, Skills, and Mobs


We’re excited to announce that the Floor 7 Dungeon is now live! Get ready to face challenging enemies and discover rare treasures as you explore the depths of this new, perilous dungeon. Alongside this release, we’ve implemented a new Dungeon Navigation System for Floor 7. This system enhances exploration, providing a more dynamic and immersive experience. For now, dungeons on earlier floors will continue using the previous navigation system! On top of that, we’ve added new skills and mobs!



FEATURE

  • Add new item Nori Seaweed
  • Update Player Handbook: complete floor 2, floor 3 and floor 4 mobs and drops
  • Add party button create automatically party and invite the clicked player
  • Dungeon Navigation System: implement new dungeon nav system (floor 07)
  • Dungeon Navigation System: Follow party leader system in party
  • Balance boss Floor 04: Nen the Abandoned Keeper, reduce hp recover, increase atk points
  • Show job exp in menu **(suggest Shortboss)**
  • Add new levels up
  • Added new skills for players level: 1 sword/rapier skill and 1 magic stuff skill
  • When Stamina is too low, Defensive Buttons become grey unclickable
  • Floor 07: implement 2 new dungeon mobs
  • Floor 07: story quest 45
  • Floor 07: create new mob special attack with effect "Burn"
  • Create new status effect "Burn"
  • Increase rewards for contracts type E
  • Buff map list system

FIX AND REFACTORING

  • Floor 7 dungeon: teleport crystal work but teleport after log out -> log in
  • Fix UPDATE JOBS error query TRUNCATED TIME
  • Fix "Cooking minigame starts even if u don't have the ingredients". Now you see unclickable buttons if don't have ingredients
  • Bug Reset Talent points CRITICAL: after I reset tp the previous tp was still there and I added some to to my hp regen then disconnected then my previous tp was gone except for hp regen which still have some previous tp **(thanks to Cyberfang)**
  • Reset Talent Points: visual glitch **(thanks TechnoBen)**
  • Code refactoring (BE and FE)
  • Refactoring MobManager and instantiate mobs system
  • Refactoring MobManager/Mob dependencies and code smells
  • Floor 7 dungeon: when leader go in battle, member receive error
  • Floor 7 dungeon while go in battle (timeout problem?): Uncaught TypeError: Cannot read properties of undefined (reading 'play') 

Comments

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(+1)

Let's goo, btw is there button for mobile to move on f7 dungeon?

(+1)

yes, but I don't like it is temporanly, i will develop a small joystick to help players move coming soon

LETSSS GOOOOOO BIG UPDATE!!! ITS SUCH A COOL ONE TOO

(+1)

I like this update too ahah