Community links and Player-Requested Priorities for next release (3 March)


Dear Community Members,

I've been gathering valuable feedback from you all lately, and I want to share the most requested priorities for improving the gaming experience. Here's a concise summary of what you've asked for and how I plan to address it:

  1. Shortcut Menu for Battle Item Usage: Many of you have expressed a desire for a quicker way to use items during battles. I'm working on implementing a shortcut menu to swiftly access commonly used items, enhancing the fluidity and responsiveness of combat actions.
  2. Cutting Minigame for Wood Gathering: Gathering resources, particularly wood, is crucial in our game world. To make resource collection more engaging, I'm considering adding a cutting minigame for obtaining wood, adding a fun and challenging element to resource gathering.
  3. Digging Minigame for Crafting Materials: Finding materials for crafting weapons is another area I aim to make more immersive. I'm exploring the idea of introducing a digging minigame to obtain crafting materials, providing an interactive and enjoyable experience.
  4. Ability to Reset Skill Points for Reassignment: Recognizing that skill choices may evolve over time, I'm evaluating the introduction of a feature that allows players to reset and reassign skill points. This will enable you to adapt your character to new strategies and gameplay preferences.

I have also opened some new social pages for you in the community, here are some links for anyone who wants to support me:

Thank you for your valuable contributions and ongoing passion for our game. I'll continue listening to your feedback and working hard to deliver an ever more engaging and satisfying experience.

Happy gaming!

Alessandro
[Developer and Game Director]

Leave a comment

Log in with itch.io to leave a comment.