v0.9.6 - Skill management, switch system, intro presentation, exp based on mob level
FEATURE
- Implement skill management (database side)
- Implemented use case when player reaches 0 HP and dies
- Implemented countdown in login screen
- Created separate production database and test database
- Created "limbo" room, when you die or are disabled from gameplay you end up there
- Implemented video and photomontage of the introductory presentation of the game (Thanks to Mineos)
- Created marker that indicates which items are equipped
- Added foreground effects in scenes to make them more beautiful
- You can now see your equipped weapons and armor in the profile menu
- Implemented sword mouse cursor :) (Thanks to Mineos)
- Implemented the management of exp based on the level of the mobs, if you are stronger you get less experience, if you are weaker you get more experience
- Created switch system with requests to players via modal
FIX AND REFACTORING
- Fix green crystal graphic bug on player
- Graphic fix other player's attacks are now visible and also the animations
- Bug crashes everything if the user minimizes the browser
- Removed the ui skillspoints and stamina at the end of the battle
- Implemented the ability to unequip an item
Sword Pixel Online
Sword Pixel Online is a MMORPG. Enter the game and go on an adventure with your friends.
Status | In development |
Author | Alessandro Le Mura |
Genre | Role Playing |
Tags | Anime, Crafting, dungeon, MMORPG, Pixel Art, Team-Based, Turn-Based Combat |
Languages | English |
Accessibility | One button |
More posts
- v1.2.1 - New Skill management System! New Outfit System!50 days ago
- v1.2.0 - Floor 7 Boss! New crafts! New skills!69 days ago
- v1.1.9 - New Dungeon navigation system, Skills, and Mobs83 days ago
- Floors in Progress: The Journey Continues!94 days ago
- Game Development UpdateJun 23, 2024
- v1.1.8 - Created Job System and craftable accessories!Apr 21, 2024
- v1.1.7 - Equippable items, Cut minigame, Dig minigame, new Skills, and PayPalMar 03, 2024
- Community links and Player-Requested Priorities for next release (3 March)Feb 08, 2024
- v1.1.6 - New weapons type and skills, Guild Town hall, balance gameplay and grap...Feb 04, 2024
- v1.1.5 - Implement Floor 06, Quaddy multiplayer, Fishing game, Guild system upda...Jan 06, 2024
Comments
Log in with itch.io to leave a comment.
i'm so excited that i'm barely breathing *_*, i have a question,approsimativly, the Implemented video, how long is ?
approximately 1 minute ( 35 seconds video, 25 seconds frames with text)